So it's another Star wars galaxy of heroes (SWGOH) Light side Geonosis territory battle. Groans from guild members all over the universe but it doesn't have to be that way.
I take a look at what's the least possible remods I can do to help manage those that have very little time, or give them squads / mods to aim for or are just not sure what to attack where or how to divide their Jedi squads up. I'm hoping this has the desired effect of allowing people to engage a little better and score better for themselves and their guilds.
Part 2 deals with a really ropey Droidika intend on ruining our day in both combat mission. Can we manage to pull off max waves???
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Check out Fatal (The Play book's) channel for an insane amount of light side Geonosis Territory battle knowledge and testing at a really high level here...